Wednesday, November 3, 2010

Blunderbuss High Poly

Finished the high poly today, I'm pretty happy with it. Tomorrow I will do my Zbrush pass, and hopefully get my low poly done. I don't know how much will have to be seperated to get a clean bake, but I guess that's the challenge of normal mapping.

I rendered out some more detailed shots.





Thanks for looking. Hopefully I'll have an update tomorrow.

4 comments:

  1. nice work! the details look awesome. cant really crit anything, proportions look good, modelling is solid. nice work man!
    finding a good way to bake these is always a biatch.
    great work man!

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  2. love the firing mechanism, looks complicated and awesome! Glad you guys are focusing on weapons, I think they will be a great addition to the portfolio.

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  3. That last picture looks like a photograph. :o

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  4. Looks really great man! Very impressive.

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